Case studies

DEEP

Deep allows players to navigate through a serene and poetic underwater world. Movement is controlled by slow, deep diaphragmatic breathing which soothes and relieves anxiety in the player.

DEEP is a meditative VR game controlled by breathing. A custom controller measures diaphragm expansion in order to sense deep breathing. This information is fed back to the player in a variety of visual cues, intimately linking their consciousness and breath. The environment's layout gently encourages the player to slow their breath, to sink deeper and relax.

MindLight provides children with with an immersive environment game world.

MindLight uses biofeedback to turn emotions into real-time game input. This fun and accessible game design links the body, mind, and game into a training loop that feels fun while new emotional habits grow.

Playing MindLight for 5.5 hours has been proven to be as effective as 8+ weeks of Cognitive Behavioural Therapy.

MindLight uses biofeedback to turn emotions into real-time game input. This fun and accessible game design links the body, mind, and game into a training loop that feels fun while new emotional habits grow.

Playing MindLight for 5.5 hours has been proven to be as effective as 8+ weeks of Cognitive Behavioural Therapy.

The team used the Values Tension exercise to create a shared set of values to guide their work.

In 4 separate studies using rigorous randomized controlled trials, MindLight's effectiveness has been shown, even 3-6 months after children finished playing the game.

Everything we design starts with clinically proven psychological interventions and neuroscience methods. We use that as a foundation for fun, engaging play mechanics designed to ensure kids want to play them.

Not because they are good for them, but because they are fun games to enjoy.

In 4 separate studies using rigorous randomized controlled trials, MindLight's effectiveness has been shown, even 3-6 months after children finished playing the game.

Everything we design starts with clinically proven psychological interventions and neuroscience methods. We use that as a foundation for fun, engaging play mechanics designed to ensure kids want to play them.

Not because they are good for them, but because they are fun games to enjoy.

TOOLS

Approach to designing interventions

The Bloombox contains a wide array of tools to help you make your tech-for-good project successful and effective

The Bloombox contains a wide array of tools to help you make your tech-for-good project successful and effective

Case studies

MindLight

A spooky game world through which children learn to manage and overcome anxiety symptoms by harnessing the power of their brain waves.

DEEP

A collection of simple but intimate audio experiences to foster connection, reflection, and insight.

Coming soon

Wisperverse

A collection of simple but intimate audio experiences to foster connection, reflection, and insight.

Coming soon

Case studies

MindLight

A spooky game world through which children learn to manage and overcome anxiety symptoms by harnessing the power of their brain waves.

DEEP

A collection of simple but intimate audio experiences to foster connection, reflection, and insight.

Coming soon

Wisperverse

A collection of simple but intimate audio experiences to foster connection, reflection, and insight.

Coming soon

Case studies

MindLight

A spooky game world through which children learn to manage and overcome anxiety symptoms by harnessing the power of their brain waves.

DEEP

A collection of simple but intimate audio experiences to foster connection, reflection, and insight.

Coming soon

Wisperverse

A collection of simple but intimate audio experiences to foster connection, reflection, and insight.

Coming soon

Bloombox is a framework created by GEMH Lab, social scientists and designers with a strong foundation in developmental science, clinical psychology and systems thinking.

Bloombox is a framework created by GEMH Lab, social scientists and designers with a strong foundation in developmental science, clinical psychology and systems thinking.

Bloombox is a framework created by GEMH Lab, social scientists and designers with a strong foundation in developmental science, clinical psychology and systems thinking.